Source is a project “designed to amplify the impact of journalism code.” In other words, the Source team strives to make the code behind good journalism more visible, whether that code creates a digital narrative exploring Mars, rescues data from hostile governments, or powers a World Series simulator.
In other words, Source promotes not just the code, but the community behind it. And that mission manifests itself in a number of ways, from hosting a list of code-adjacent journalism jobs, to its extensive catalogue of articles and guides.
The Source team asked me to join them for a month-long design sprint. Early on, we adopted a prototype-focused design process—we were moving quickly, so the design had to keep up with us. Throughout that month, I worked closely alongside leads Ryan Pitts and Erin Kissane, iterating quickly on design concepts to finalize a design that better reflected Source’s community.
(One of the best things about using code as a design tool is there’s plenty of time to tinker with fun interaction details.)
The result of that design sprint? A refreshed look for Source, one that better highlights the code—and the people—behind the news we read.
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